

Toss in a Burt Reynolds villain, some easy jokes like an ice cream truck called “Captain Cream Pie”, and they really hit the theming on the head. If you thought this game took itself seriously at all, the moment she comes into frame is proof that the devs knew exactly what they were doing. She’s a hard biker chick with gun tattoos, a “complex” backstory, and a remarkably skimpy lack of clothing.


If this were a Rodriguez/Tarantino movie (which the game can honestly be mistaken for), she’d no doubt be played by Michelle Rodriguez. Isaac Washington plays your partner/Player 2, taking heavy inspiration from films like Shaft, he can find a way to fit a “fuck” in any word, and contributes heavily to the game’s 189 of them. This led to an eventual port to the PlayStation 3 in 2011 featuring two new levels, HD graphics (that still hold up very well today) and of course, PlayStation Move functionality.Īside from series mainstay, Agent G (who has still been altered drastically), House of the Dead: Overkill introduced a new cast of characters that could bant their way through the worst of apocalyptic nightmares. That shiny new World Record helped advertise the game to the less mature of us, and it went on to surprise Sega with strong sales and a newly acquired fanbase for this odd take on the classic series and characters.

In short, it was beautiful.īeing able to draw in new players with an attractive (at the time) Wii game made for adult gamers was an enviable spot for Sega to be in. It was loud, unapologetically crude, filled to the brim with profanity, and even won a Guinness World Record for the most F-Bombs dropped in a video game (which it later lost to Mafia II). House of the Dead would take the shape of an American grindhouse exploitation flick from the 70s, complete with film imperfections and cheesy music to boot. Rather than keep the cheesy sci-fi zombie story of the last four games going, Headstrong decided on a completely new direction. This led to the 2009 release of House of the Dead: Overkill for the Wii. It would be developed by London-based developers Headstrong Games and focus on appealing to the western market. When it came time for a fifth game in the long-running series, Sega decided to bring the series exclusively to home consoles. Alongside the likes of Doom and Super Mario, House of the Dead has managed to deliver the same arcade light gun experience for over 20 years and still retain its trademark B-Movie charm and popularity (at least in Japan). Very few game series from before the turn of the 21st century were able to keep their core design and thrive all the way up to 2019. Whether you remember it like it was yesterday or it was so dated at launch that you thought it came out in 1997, I am determined to make you feel old with some retrospectives on a few of the best and worst games from a decade past. Games of Decades Past is a series celebrating the birthdays of games turning 10 years old.
